AI Insights · Timothy · October 2021
Top 5 Superhero Games Performance in New Zealand - Q3 2021
Discover the performance trends of the top 5 superhero games in New Zealand during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 superhero games in New Zealand showcased varying trends in downloads, revenue, and active users on a unified platform. Here's a closer look at their performance, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a surge in weekly revenue at the beginning of July, peaking at around $26K in the week of July 5. This was followed by fluctuations, with another peak of $17.5K in late August. Weekly downloads also showed an upward trend in mid-July, reaching 274, but gradually declined towards the end of September. Meanwhile, weekly active users remained relatively stable, hovering around the 2K mark throughout the quarter.
Marvel Contest of Champions from Kabam Games, Inc. saw its weekly revenue peak at approximately $15.4K in late June, followed by a dip and then a steady recovery, maintaining around $6K to $9K towards the end of the quarter. Weekly downloads showed a significant increase in late August, climbing to 622. The number of active users fluctuated, peaking at 2.2K in late August before declining to around 1.7K by the end of September.
MARVEL Strike Force: Squad RPG by Scopely, Inc. reported a notable increase in weekly revenue, reaching about $10.4K in mid-August and maintaining a strong performance throughout September. Weekly downloads peaked at 698 in mid-August, while weekly active users saw a steady increase, peaking at 1.1K in mid-August before stabilizing around 900 by the end of the quarter.
MHA: The Strongest Hero from Crunchyroll Games, LLC had its highest weekly revenue in late June at approximately $5.5K, followed by a decline and slight recovery in mid-August with $5.1K. Weekly downloads showed a declining trend, starting at 1.7K in late June and dropping to 186 by the end of September. The number of active users also decreased steadily, from 2.9K in late June to 893 by the end of September.
Legendary: Game of Heroes by PerBlue Entertainment, Inc. displayed a consistent weekly revenue trend, peaking at $2.7K in mid-July and gradually declining to around $1.3K by the end of September. Weekly downloads were minimal, with a few spikes, while weekly active users remained stable, averaging around 170 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.